[QLab] Splitting sound into multiple channels
Jason Romney
jason at cd-romney.com
Sun Jul 8 18:11:13 PDT 2007
It's easier than you think. Just make two versions of the file. One
pitched up a bit, the other pitched down a bit. Route the high one to
the stage the low one to the house. Fire them at the same time. Nor
fancy fades required. If you want to get really fancy, you can also
make an even lower pitched one and route that to a sub.
I'm talking dumb pitch shifting here. The kind that also speeds up
and slows down the sound. Like what a sampler would do. So the high
one finishes faster than the low one and you have the effect of the
rumble moving out to the house. The pitch shifting enhances the
effect but also automates the timing for you.
Jason
_______________________________________________________
Jason Romney
Sound Design Instructor - North Carolina School of the Arts
Vice Commissioner for Computing Industry - USITT Sound Commission
jason at cd-romney.com
romneyj at ncarts.edu
http://www.ncarts.edu/ncsaprod/designandproduction/dtsdw.asp
http://www.cd-romney.com
On Jun 29, 2007, at 9:10 AM, Jim Carroll wrote:
> Hi all,
>
> I have a feeling I'm just too close to this and not seeing the cue
> sequence so I need some outside perspective.
>
> I want to have a thunder clap move through the house during the
> rumble. Ka- Boom with
> Ka upstage and
> Boom in the house.
>
> The only way I can see to do it is to fire the same sound twice with
> one channel sent upstage that fades at the end of the KA and the 2nd
> sound to the other channels with a fade that brings in the sound at
> the BOOM.
>
> Is there an easier way or do I have it worked out and just lack
> confidence this morning?
>
> Jim Carroll
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